Ratchet and Clank: Rift Apart is finally out on PC, and we analyze the Nixxes developed port for improvements over the PS5 version and gauge performance on a high-end PC.
Ratchet and Clank: Rift Apart is still as fun as it ever was, provided you have the PC to handle it.
The action platformer peaked at under 9,000 concurrent players on Steam at launch, which is PlayStation's third-worst PC launch to date.
As per a recent Digital Foundry report, true to Insomniac's word, the action-platformer really does struggle to run well on a PS4 HDD.
The PC version of Ratchet and Clank: Rift Apart is also verified for play on the Steam Deck, and has extra features like support for DirectStorage 1.2 GPU decompression.
Insomniac confirms the action platformer has been fully optimized for Valve's handheld gaming PC.
The PC port goes live at 8 AM PDT in Los Angeles, 4 PM BST in London, 7 PM GST in Dubai on July 26th and midnight JST in Tokyo on July 27th.
Along with RTAO for high-end systems, the PC port supports Intel's XeGTAO. Ray-tracing details for AMD GPUs are also coming soon.
GPU decompression will enable "a higher bandwidth for streaming assets from storage to the graphics card," according to Nixxes Software.
It's possible to run the port at 720/30 FPS on Low settings with a hard-disk drive, but Nixxes recommends a solid-state drive.
The PC port is handled by Nixxes, with ray-traced reflections and shadows, ultra-wide monitors, unlocked frame rates and more.
Enhance Games' Humanity, the modern Tomb Raider trilogy, The Evil Within 2, and Dishonored 2 will also be available this month.
A UI/UX Engineer listing for PC titles at Nixxes mentions Coherent middleware, used in Insomniac's Ratchet and Clank: Rift Apart.
Insomniac Games and Sony are celebrating 20 years of Ratchet and Clank with a free armour pack for the newest game in the franchise.
Nintendo Switch Sports drops to second place after three weeks on top while LEGO Star Wars: The Skywalker Saga drops to third place.
Insomniac Games explains that all of its games already have the required patches to support VRR features on day one.
Former Insomniac employee Sam Maggs spent a year and a half as narrative lead on last year's action platformer, but claims her work hasn't been properly credited in the game by the studio.
The puzzle-roguelike card game by indie developer Daniel Mullins takes the highest honor at the annual Game Developers Choice Awards.
Single player titles are seeemingly performing well with physical sales, although some games are still selling more on the digital front.
The results for the annual DICE Awards 2022 have been revealed, with Hazelight's It Takes Two bagging the Game of the Year award.