10 Features Developers No Longer Use In Their Games

A look back at memories of a bygone era.

Posted By | On 07th, Sep. 2020

Page 1 of 10

Like everything else in the world, the video games industry is constantly changing and evolving. Industry trends, staples, and common practices often fade away and pass into memory, and in this feature, that’s what we’re talking about. We’ll be talking about ten things that were once hugely prevalent in games industry, but have now either becoming very rare, or have faded away completely.

INVISIBLE WALLS

Technology keeps advancing at a rapid rate, which means developers constantly find themselves with new tools to create more ambitious and open games. One very particular byproduct of that in the last decade or so has been that artificial invisible walls that would prevent players from accessing areas in the world that should logically have been accessible are not nearly as common as they once used to be. Of course, we do still get some invisible walls, but thanks to games now being much more expansive than ever before, and the fact that developers have also gotten much better at masking what would once have been invisible walls, means that this is an industry trend that has disappeared almost completely.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Phantom Blade Zero Will Receive a 30 Minute Playable Demo in 2024

Phantom Blade Zero Will Receive a 30 Minute Playable Demo in 2024

S-GAME's action RPG is currently in development for PlayStation 5 and PC, though a release date has yet to be ...

Wo Long: Fallen Dynasty Developer Apologizes for PC Issues, Prioritizing Optimization and Fixes

Wo Long: Fallen Dynasty Developer Apologizes for PC Issues, Prioritizing Optimization and Fixes

Director/producer Masakazu Hirayama apologized "for the inconvenience caused to everyone playing the PC versio...

The Elder Scrolls 4: Oblivion Remake is in Development at Virtuos – Rumour

The Elder Scrolls 4: Oblivion Remake is in Development at Virtuos – Rumour

The remake, which is allegedly using a combination of the original's engine and Unreal Engine 5, is said to be...

Wo Long: Fallen Dynasty Roadmap Released, Nioh Collaboration Coming in November

Wo Long: Fallen Dynasty Roadmap Released, Nioh Collaboration Coming in November

A new endgame activity is also being introduced in Conqueror of Jiangdong, separate from the additional diffic...

Helldivers 2 Potentially Releasing in October – Rumor

Helldivers 2 Potentially Releasing in October – Rumor

The co-op third-person shooter is out fairly soon for PS5 and PC, according to a Sony partnership program miss...

Metroid Dread Developer Has “No Comment” on Whether it’s Working on a Sequel

Metroid Dread Developer Has “No Comment” on Whether it’s Working on a Sequel

MercurySteam CEO Enric Álvarez is reluctant to talk about whether the studio is working with Nintendo on anot...